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Roman Durnin
Roman Durnin
PolyNext
Bryansk, Russia

Summary

Creation of game models: concept art, low-poly modeling, 3D sculpting, retopology, UV, hand-paint texturing, PBR texturing, rigging, skinning, animation, export to ue4, export to unity

Skills

Concept Art3D AnimationLow-poly ModelingRiggingUV MappingSculptingRetopologyPBR TexturingUnreal Engineunityskinninghand-paint texturing

Software proficiency

3ds Max
3ds Max
Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
3DCoat
3DCoat